ARCHITECTURE 15 Credits, Grades 9-12
Learn about residential construction methods and design fundamentals by drawing residential plans, constructing models/prototypes, and presenting and defending your design solutions. Students interested in pursuing architecture, interior design, the building trades, and/or real estate sales will find this course beneficial.
HONORS ARCHITECTURE 25 Credits, Grades 10-12
Prerequisite: Architecture 1
Honors Architecture 2 is a one year, five-credit course designed for students who may be considering post-secondary educational programs or employment in related areas. This course provides a review of basic construction methods and design fundamentals. The students will gain an advanced understanding of preparing floor plans, renderings, and elevations using traditional, as well as computer-aided design (CAD) methods. The students develop and create residential and commercial plans along with constructing models/prototypes. This course will enhance the students’ awareness of various facets within the architectural field including construction techniques, historical perspectives, landscape design, architectural styles, building codes, and structural design. Skills in communication, presentations, mathematics, science, leadership, teamwork, and problem solving are reinforced. Students will prepare a portfolio to present their architectural skills and designs in a professional, efficient, and accurate manner.
AUTOMOTIVE 15 Credits, Grades 9-12
Explore the fundamentals of the automobile or light truck. Students use automotive tools and equipment to study and learn about the basic systems, general maintenance, and consumer information related to ownership and operation of a motor vehicle.
AUTOMOTIVE 25 Credits, Grades 10-12
Prerequisite: Automotive 1
Gain advanced experiences in auto technology and related job opportunities by mastering the use of computer diagnostic equipment. Problem-solving and critical thinking are used to troubleshoot basic vehicle systems and learn about the different computer systems used in modern vehicles.
CABINET MAKING5 Credits, Grades 10-12Prerequisite: Intro to Woodworking
The Cabinet Making course provides the opportunity to study and investigate the principles of cabinetry and furniture design. Students learn craftsmanship through established industry standards including the latest technological techniques. Students implement lessons in advanced machine operations, joinery, cabinet construction, and finishing. Each student will complete selected exercises, construct an heirloom project, and study mass-production techniques. Students have the opportunity to utilize knowledge and skills learned in post-secondary/vocational education. All skills, techniques, consumer knowledge, environmentally sound practices, and safety regulations act as the foundational basis for post-secondary education and/or employment.
ADVANCED CABINET MAKING5 Credits, Grades 11-12
Prerequisite: Cabinet Making
Expand knowledge of the cabinetmaking field by learning advanced furniture manufacturing processes and the techniques used in designing and constructing kitchen cabinets, vanities, and built-ins. During the first semester, students participate in individual and group projects. The second semester focuses on development and completion of an elaborate mass-production project.
5 Credits, Grade 10
CAREER AND TECHNICAL EDUCATION PARTNERSHIP (CTEP): YEAR ONE- Technology, Engineering and Social Responsibility
5 Credits, Grade 9
This course serves as an introduction to engineering and technological studies, with a special emphasis on the interrelationships of STEM disciplines and 21st Century Knowledge and Skills in the pursuit of solving real-world problems within a context of social responsibility themes. Students will learn about safety while working with tools, machines, materials, and processes as they develop their engineering and technological literacy through lessons and hands-on activities. (Howell High School only)
CAREER AND TECHNICAL EDUCATION PARTNERSHIP (CTEP): YEAR TWO- Sustainable Engineering Design
5 Credits, Grade 10
Prerequisite: CTEP: Year One
Building upon what was learned in the Y1, students will conduct a deeper study of each area of the designed world through corresponding units. Each unit will cover multiple technological products and systems used to solve various engineering problems in the past, present, and future, providing a context for exploring major engineering disciplines, other STEM-related occupations, and the higher-education pathways leading to them. In each unit, students will encounter new tools, materials, machines and STEM-related knowledge that they must use to identify and analyze both natural and human-made problems, evaluate risks and examine alternative solutions for resolving or preventing them with social responsibility in mind. (Howell High School only)
CAREER AND TECHNICAL EDUCATION PARTNERSHIP (CTEP): YEAR THREE- Exploring Careers and Issues in Socially Responsible Engineering
5 Credits, Grade 11
Prerequisite: CTEP: Year Two
This course engages students in more dynamic and complicated thematic design challenges and studies related to specific existing and emerging fields of engineering. Students take on the roles of professionals in high-demand careers such as Systems, Medical, and Ocean Engineering. Working independently and in groups responsible for designing and fabricating sustainable solutions, this course also emphasizes the student’s ability to demonstrate global awareness, practice ethical decision making, work within economic constraints and consider policy and regulations. In preparation for the final course in the program of study, it is critical that students demonstrate growth in a variety of areas including creativity, critical thinking, digital citizenry, public speaking, CAD/CAM, application of grade-level (or above) math and science principles, technical writing and leadership. (Howell High School only)
CAREER AND TECHNICAL EDUCATION PARTNERSHIP (CTEP): YEAR FOUR- Senior Design Capstone
5 Credits, Grade 12
Prerequisite: CTEP Year Three
The Senior Design Capstone is a “student-driven” course structured around a previously introduced theme that the student is interested in exploring in greater depth. It is an opportunity for students to engage in a full-year design process, culminating in the fabrication of a physical product or system that solves a unique problem, demonstrating the student’s ability to apply knowledge, skills, and abilities honed throughout the program of study. Under the guidance of the Capstone Facilitator, or teacher, students will select a problem or opportunity in Engineering & Technology that relates to a theme in social responsibility by the end of their junior year and develop research questions they will answer over the summer. Students will also identify resources, such as an industry mentor, from the local and/or global communities as they work toward a viable solution. They will be required to publicize a record of their work online throughout the course of the project so that they are more accessible to potential sponsors and mentors. (Howell High School only)
DIGITAL MEDIA & PHOTO DESIGN 15 Credits, Grades 9-12
This course is an introductory course designed to provide students with a unique opportunity of integrating the latest trends in multimedia computer graphics and photography. Students will create a variety of products, prototypes, and visual presentations. Students will become familiar with techniques and skills gaining hands-on experience which will allow them to experience a variety of multi-media software within this industry. Final publications will be produced electronically as comprehensive presentations, as mechanicals for reproduction and for portfolio presentation. Exploration in various applications of digital photography will also be introduced.
DIGITAL MEDIA & PHOTO DESIGN 25 Credits, Grades 10-12
Prerequisite: Digital Media and Photo Design 1
This course will cover computer design issues focusing on digital communication tools and various multi-media applications. Projects will incorporate skills in paper engineering, digital multimedia production, digital video, computer illustration, animation, computer internet exploration, website design, and digital photography. The target is to develop professional skills in our students which will be evident in their digital multimedia and photographic design portfolios.
ELECTRONICS 15 Credits, Grades 9-12
Electronics 1 is designed to be a full year introductory course for students who wish to further understand how their world is shaped by electricity and the electronic devices that surround them. The course blends electronic concepts and theory with practical hands-on activities. Students will learn about safe practices concerning electronics, basic circuits, and components, reading and interpretation of schematic diagrams, testing of electronic circuits and devices, construction of analog and digital electronic circuits, robotic applications as well as possible career directions.
HONORS ELECTRONICS 25 Credits, Grades 10-12
Prerequisite: Electronics 1
Honors Electronics 2 is designed for the student who has a fundamental knowledge of basic electricity/electronics and desires to further his/her appreciation, knowledge and understanding of becoming technologically literate. The course will include an investigation of the basic concepts of inductance, capacitance, reactance, impedance, and resonance. The operation of semiconductor devices will be included. The basic concepts and components common to electronics will be used to explore the function and operation of the three basic electronic circuits-the power supply, amplifier, and oscillator. Included will be the function and operation of electronic test equipment such as an oscilloscope, digital meters, signal generator, frequency counter, and various other test equipment as available. Printed circuit techniques, tool/machine operation, soldering, material fabrication and computer-assisted software are all included in this course.
ENGINEERING GRAPHICS 1
5 Credits, Grades 9-12
In Engineering Graphics 1, students will master traditional drafting and sketching techniques in addition to learning to use industry-standard CAD (computer-aided design) software. Students will be tasked with designing solutions to real-world problems. These designs will be brought to life as models via 3D printing and laser engraving. Students will explore ergonomic design, industrial design, and product redesign throughout the course.
5 credits, Grades 10-12
Prerequisite: Engineering Graphics 1
In Honors Engineering Graphics 2, students will master advanced traditional drafting techniques in addition to learning advanced functions within industry-standard CAD (computer-aided design) software. Students will be tasked with designing solutions to real-world problems with emphasis placed on working drawings that show the use of revolutions, auxiliary views, section views, assemblies, and fastening devices. These designs will be brought to life as models via advanced rapid prototyping such as 3D printing and laser engraving. Students will explore ergonomic design, industrial design, and product redesign throughout the course. Students wishing to pursue college degrees or a license in engineering or architecture should take this course.
GRAPHIC ARTS TECHNOLOGY5 Credits, Grades 10 - 12
Prerequisites: Digital Media and Photo Design 1
Explore the process of printing production with hands-on projects, laboratory exercises, and related assignments. Computer typesetting and layout/design problems are solved with advanced drawing and page design software resulting in top quality printing. (Offered only at Marlboro) GRAPHIC ARTS DESIGN PRODUCTION 5 Credits, Grades 11 - 12
Prerequisite: Graphic Art Technology
Learn how graphic arts and printing skills come together in the production of publications, advertising, commercial and packaging point of purchase design. Computer-assisted design and typesetting, along with advanced process photographic/printing skills, are used to produce portfolio quality work for future employment or college career paths. (Offered only at Marlboro)
5 Credits, Grades 11-12
Prerequisite: Departmental Recommendation
Honors Innovation & Design provides an advanced level course that encompasses student work from all areas of technology education. It offers a project-based and collaborative approach to real-world 21st-century challenges. Students in this course will participate in dynamic and competitive activities that emphasize critical and creative thinking. Students will select areas of study that will challenge them to design under specific constraints. This course promotes leadership skills and career awareness.
INTERACTIVE DESIGN2.5 Credits, Grades 9-12
Explore basic principles of design while applying your learning in the areas of computer animation, household technology, engineering, and electronics. This hands-on course will exercise your problem-solving and critical thinking skills in the context of 21st-century technology.
INTRODUCTION TO WOODWORKING5 Credits, Grades 9-12
Introduction to Woodworking is designed as a basic exploratory woodworking course. Students learn craftsmanship through established industry standards including the latest technological techniques. The students experience the use of all available hand tools in addition to basic machinery and operations. The properties of wood, construction methods, and finishing procedures are the fundamental units of study. All technical skills, woodworking techniques, consumer knowledge, environmentally sound practices, and safety regulations act as the foundational basis for post-secondary education and/or employment.
TECHNOLOGY DESIGN LAB 15 Credits, Grades 9-12
Technology Design Lab 1 is a one year, 5 credit course open to students in grades 9 through 12. During this course, the students will acquire and use technological knowledge to solve technological problems using the engineering design process. This course will prepare the students to become a technological thinker and innovator through practical applications of math, science, and technology. It provides students with essential core strategies for acquiring and using technological knowledge.
TECHNOLOGY DESIGN LAB 25 Credits, Grades 10-12
Prerequisite: Technology Design Lab 1
Students explore advanced areas of technology, such as computer numerical control (CNC) machines, laser light, flight simulation, and virtual reality. Students will research the Internet to study a major project impacting on either the environment, school, community, or home.
VIDEO EDITING & MEDIA PRODUCTION 15 Credits, Grades 9-12
This course will explore the history of television and cinema and the impact they continue to have on our society. Students will write, film and edit their own digital videos including movie trailers, infomercials, public service announcements, and other short films using up to date filming techniques and digital editing software. Students will learn about possible career paths in the film industry, including videographer and television producer.
VIDEO EDITING & MEDIA PRODUCTION 25 Credits, Grades 10-12
Prerequisite: Video Editing & Media Production 1
In this course, students will study the impact of social media on society, focusing on personal smart devices. Students will learn advanced editing skills and special effects techniques such as green screening and computer-generated imagery (CGI). Portfolios and possible career paths in related industries will be explored in detail.
ADVANCED PLACEMENT COMPUTER SCIENCE PRINCIPLES
5 credits, Grades 10-12
Prerequisite: Algebra 1; Co-requisite: Geometry
The AP Computer Science Principles course is designed to be equivalent to a first-semester introductory college computing course. Students will develop computational thinking skills vital for success across all disciplines, such as using computational tools to analyze and study data and working with large data sets to analyze, visualize, and draw conclusions from trends. This course is unique in its focus on fostering student creativity. Students are encouraged to apply creative processes when developing computational artifacts and to think creatively while using computer software and other technology to explore questions that interest them. They will also develop effective communication and collaboration skills, working individually and collaboratively to solve problems and discussing and writing about the importance of these problems and the impacts to their community, society, and the world.